Sponsors of Wiimoteproject.com
IR Pens for Wiimote Whiteboard
Wiimote Project » Forum » Hardware Support » Bluetooth & Connectivity Help Center » I cant get my *insert Johnnys app name here* to connect Help!
Pages: 1 [2] 3
  Print  
Author Topic: I cant get my *insert Johnnys app name here* to connect Help!  (Read 24814 times)
0 Members and 1 Guest are viewing this topic.
Guru
*
Karma: +16/-0
Posts: 177
Offline Offline
atomriot@hotmail.com colbzilla View Profile
« Reply #15 on: January 19, 2008, 01:40:09 PM »

HAHAHAH, that has to be one of the coolest implementations i have heard of yet

i knew i could justify getting laser tag again somehow, haha
Logged

Details, details. Things to do. Things to get done. Don't bother me with details, just tell me when they're done.
--
James Lionel Price

*
Karma: +1/-0
Posts: 4
Offline Offline
View Profile
« Reply #16 on: January 20, 2008, 05:29:58 PM »

HAHAHAH, that has to be one of the coolest implementations i have heard of yet

I've tried it with Paint and Photoshop , it's kinda like virtual paintball Smiley. Very virtual as a matter of fact as I'm doing it without a projector (I just measured stuff on the wall and checked what I was doing with the laptop screen). Anyway, it's kinda off topic now.
Logged
*
Karma: +0/-0
Posts: 3
Offline Offline
View Profile
« Reply #17 on: January 21, 2008, 03:16:52 AM »

I experienced the same issue as the original post: test app distributed with the lib worked, but the whiteboard app (and possibly others) fails to launch and asks if the Wiimote is connected.

Hardware: HP Compaq 6720S laptop running Windows Vista.

I can confirm that the code fix mentioned in the original post solved the issue.
Many thanks atomriot!

Interestingly, on my Dell Latitude D800 laptop running Windows 2000, the whiteboard app runs just fine unmodified.
Logged
*
Karma: +0/-0
Posts: 14
Offline Offline
View Profile
« Reply #18 on: February 08, 2008, 06:17:33 PM »

This info seems to be repeated in other threads but I wanted to add my 2cents here. I bought a $39 USBBT dongle while waiting for the elcheapo I bought online from china. I fought day and night to get the expensive one to work. The elcheapo arrived and it works every time, right away. I paid about $2 for it. Now, I am working on a stylus that runs on 2 aa batteries and will have a red pointer on a second button as well as the IR on the first button.
Logged
*
Karma: +0/-0
Posts: 6
Offline Offline
View Profile
« Reply #19 on: February 18, 2008, 09:21:38 AM »

can someone upload the wiimote.cs file modified to work without blue soleil. I don't have visual + and am not very good at modifying things like this. I was wondering if someone could upload this file or all files need to rapidshare.
Thanks,
harry
Logged
Guru
*
Karma: +16/-0
Posts: 177
Offline Offline
atomriot@hotmail.com colbzilla View Profile
« Reply #20 on: February 18, 2008, 09:28:36 AM »

if you dont have visual studio (express or full version) then just having the file will do you no good. you will need that code compiled into the application.

Visual Studio Express is a free download and really easy to use if you have all the source and step by step of what to change.

I know many great coders who didnt initially start out with any interest in coding or computers, all it took was that first little nudge.
Logged

Details, details. Things to do. Things to get done. Don't bother me with details, just tell me when they're done.
--
James Lionel Price

*
Karma: +0/-0
Posts: 2
Offline Offline
View Profile Email
« Reply #21 on: March 03, 2008, 11:35:23 AM »

Hey,
i had the same problem atomriot described. when i changed the code in the multipointgrid app it worked fine!
so after that i tried it on the desktopvr app (which is the one i actually want to test). But it cant compile it! there is some error with direct 3d i think :S  (the line is "Application.DoEvents();")
Maybe im doing something wrong or its because im using the 2008 C# edition who knows

anyways the fixed exe someone posted here doesnt work either... so first thing i wanna ask is does this fixed exe work for everyone else? because then i guess its just my **LOVE** laptop

...but maybe this exe is somehow broken Smiley and someone could compile a working desktopvr with atomriots fix in it
thatd be really cool!

so thanks for your help
fabian

*what the f u c k im being censored?? i guess im not used to writing in forums :/... what i wanted to say was s h i t laptop
« Last Edit: March 03, 2008, 11:37:40 AM by fab » Logged
Guru
*
Karma: +16/-0
Posts: 177
Offline Offline
atomriot@hotmail.com colbzilla View Profile
« Reply #22 on: March 03, 2008, 12:05:35 PM »

Application.DoEvents() is built into the system.core i believe but if you have problems with that then your LOVE laptop has other issues.

it is basically a command that pumps the systems messages for that app so others can get processed in the correct order. I would venture to guess you dont have the direct x sdk installed?

I dont without actually seeing the error that you got.  Wink
Logged

Details, details. Things to do. Things to get done. Don't bother me with details, just tell me when they're done.
--
James Lionel Price

*
Karma: +0/-0
Posts: 2
Offline Offline
View Profile Email
« Reply #23 on: March 12, 2008, 09:44:00 AM »

Well it seems like the error only springs up when the application actually manages to connect to my wiimote. otherwise it just displays the "cant find wiimote" message.

correct i dont have the sdk Smiley
but i just installed the newest DirectX Runtimes

the error is an invalidcallexception... :/
and in case this helps: if the remote isnt connected i get a different error and some message with fishtank. although actually the formulation in the messages seems pretty random to me.... i know 3 different ones up to now Wink anyways when the remote is connected it says "error reading data from wiimote"

couldnt you compile a working exe for me? or would i get the errors then as well?

thanks for the help
Logged
Guru
*
Karma: +16/-0
Posts: 177
Offline Offline
atomriot@hotmail.com colbzilla View Profile
« Reply #24 on: March 12, 2008, 10:27:45 AM »

i do believe they require the actual sdk not just the runtimes. if i were to compile the app and you ran it, you would see the same errors
Logged

Details, details. Things to do. Things to get done. Don't bother me with details, just tell me when they're done.
--
James Lionel Price

*
Karma: +8/-0
Posts: 83
Offline Offline
View Profile
« Reply #25 on: June 04, 2008, 05:19:54 AM »

ok, i got all of johnnys apps working with the trick!

you need:
- Visual studio or C# express
- Sourcecode from johnny
- Directx SDK installed

what you do:
- open up the .sln with visual studio
- edit the code as shown in the first post

it should run then (press green play button)

if you want to run the exe you have to go to the bin/debug/ directory, there you can also edit the config file.

thex
Logged

Please donate via paypal to the WiimoteConnect project

project thread!
*
Karma: +0/-0
Posts: 3
Offline Offline
View Profile
« Reply #26 on: June 19, 2008, 09:43:48 AM »

I'm trying to get any Wiimote app working, but at present I seem to be stuck looking for drivers for Vista Device Manager.. for the Wiimote itself. It's currently listed as "Bluetooth HID Joystick" or something similar, and all the Wiimote apps say "Wii Remote not found in HID Device List".

Can anyone point me to Vista device drivers I can install.. for a Wiimote?
Logged
*
Karma: +0/-0
Posts: 17
Offline Offline
View Profile Email
« Reply #27 on: June 30, 2008, 01:50:16 AM »

Hey everyone, first time poster. I am obsessing about making this white board work. I have Windows XP home, and HP dongle. I am not getting my wiimote to be recognized in anyway, I am not using any other program beside the software that it came with. When I try to search for devices it comes up with an error saying that the search could not begin. I downloaded C# and edited the codes like in the first post, except I cannot find anything called "mutex" or where id put the code with the main form constructor. Atomriot I need your expertise please, what else can I try to get this working?

Thank you.
« Last Edit: June 30, 2008, 01:52:11 AM by PRUSER » Logged
Support Admin
*
Karma: +48/-0
Posts: 1172
Offline Offline
downriverpaddler@tpg.com.au View Profile WWW Email
« Reply #28 on: June 30, 2008, 03:05:22 AM »

Pruser
Firstly save alot of coding time use Boongin's Whiteboard application has this fix, many more and some really awesome mods!
http://www.boonjin.com/wp/

Secondly, need more detail on the Bluetooth issue:
a) Can it connect other Bluetooth devices (mobile phone etc)
b) Dongle Manufacturer
c) Software Manufacturer
d) Connection sequence (steps you are using)

Thirdly try connecting holding buttons 1 & 2 until application has been started.

Benpaddlejones :-)

Logged

*
Karma: +0/-0
Posts: 17
Offline Offline
View Profile Email
« Reply #29 on: June 30, 2008, 09:52:35 AM »

 Dongle is HP BT 500,  software is what came in the box with the dongle its a menu that has my device, add device, neighborhood, and find devices. None of those buttons or folders seem to work, each says the searching cannot begin. In the bluetooth places, It will recognize the HP when it is in a usb slot. But it does not want to do anything like search or connect. The wii cannot be found because my  dongle isnt working right. Could it be that my usb ports are too old or something? why would it be recognized but not work? When I try to use Bluesoliel it cannot find anything.

thanks  for your reply, and the link boonhjin will be amazing once I can  connect.
« Last Edit: June 30, 2008, 04:08:50 PM by PRUSER » Logged
Pages: 1 [2] 3
  Print  
 
Jump to:  

TinyPortal v.1.0.6 beta 2 © Bloc
Clicky Web Analytics