Wiimote Project » Hardware Support » Bluetooth & Connectivity Knowledge Center » WiimoteConnect UPDATE(0.5.9) now with multi wiimote support!
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: WiimoteConnect UPDATE(0.5.9) now with multi wiimote support!  ( 172559 )
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« #15 : June 04, 2008, 07:42:04 AM »

thex
Is this still a Vista only app, or is OK to test in Win XP pro (or better do you know if works)?

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« #16 : June 04, 2008, 09:40:59 AM »

I got no xp machine here so i can't test it.

Why not download it and test it? I don't know if this method works under xp.

Would be nice if you test it an report your results.

As far as i know it could maybe work with std. XP-BT stack and i guess it wouldn't work with bluesoleil... but i can't really tell.

thex

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« #17 : June 04, 2008, 10:25:20 AM »

UPDATE again! ( I should start makeing version numbers...)

WiimoteConnect v0.3beta (  ;D )

added:
- automatic removal of the wii if it is already in the list of known devices!
- thou removed the sohow bt dialog option :D
- fixed a silly bug (mistyping)

same downloadlink
http://www.2style-graphics.de/wiiconnect/WiimoteConnect.rar

next thing might be an option for sending the app o the tray.

what do you think about a application that stays in the background and if no wii is present it scans for a wiimote every x seconds and if it finds one it connects it... so you only have to put your wiimote into discovery mode and it will automatically connect?

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« #18 : June 04, 2008, 02:57:31 PM »

thex
Unfortunatly didn't work

Windows XP Pro SP3
HP Internal BT Widdcom stack

Wiimote normally connects (using the wizard method) & the Java Whiteboard has no problem either.

Let me know if you are able to fix, will test again

Benpaddlejones  :-[


Error:
32feet.NET does not support the Bluetooth stack on this device

Details:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.PlatformNotSupportedException: 32feet.NET does not support the Bluetooth stack on this device. ---> System.Net.Sockets.SocketException: An address incompatible with the requested protocol was used
   at System.Net.Sockets.Socket..ctor(AddressFamily addressFamily, SocketType socketType, ProtocolType protocolType)
   at InTheHand.Net.Sockets.BluetoothClient..ctor()
   --- End of inner exception stack trace ---
   at InTheHand.Net.Sockets.BluetoothClient..ctor()
   at WiimoteConnect.frm_main.btn_connect_Click(Object sender, EventArgs e)
   at System.Windows.Forms.Control.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ButtonBase.WndProc(Message& m)
   at System.Windows.Forms.Button.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.832 (QFE.050727-8300)
    CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
WiimoteConnect
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Documents%20and%20Settings/Jonesy/Desktop/WiimoteConnect/WiimoteConnect.exe
----------------------------------------
Microsoft.VisualBasic
    Assembly Version: 8.0.0.0
    Win32 Version: 8.0.50727.42 (RTM.050727-4200)
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.832 (QFE.050727-8300)
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.832 (QFE.050727-8300)
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.832 (QFE.050727-8300)
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.832 (QFE.050727-8300)
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
InTheHand.Net.Personal
    Assembly Version: 2.2.0.0
    Win32 Version: 2.2.0.0
    CodeBase: file:///C:/Documents%20and%20Settings/Jonesy/Desktop/WiimoteConnect/InTheHand.Net.Personal.DLL
----------------------------------------
System.Configuration
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.832 (QFE.050727-8300)
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.832 (QFE.050727-8300)
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.




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« #19 : June 04, 2008, 03:06:23 PM »

Quote
Error:
32feet.NET does not support the Bluetooth stack on this device

so the error says it all. the way i connec't the wiimote doesn't seem to work with the widdcom :(

thex

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« #20 : June 04, 2008, 03:59:51 PM »

thex
Given an application like yours is a major step towards an end user product, have you had a look at the Java version to see if you can learn anything from them to offer wider support?

http://www.uweschmidt.org/wiimote-whiteboard/

This is a fantastic application (respect to Uwe and his crew for sure) but has a massive issue with IR sensitivity in Windows. The programmers are more focused on Macs (where it works awesome). They see Windows compatability as a bonus not a goal. I would love to get a similar app running for Windows (2000/XP/Vista).

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« #21 : June 04, 2008, 04:14:37 PM »

some application like the java whiteboard should easily be started after connecting with the start apps feture... my program takes it's part on connecting wimotes wit the standard vista stack (maybe xp)

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« #22 : June 05, 2008, 10:58:17 AM »

First of all thanks man for this program of yours.I've test it on vista and xp sp3 on my laptop and it both works.
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« #23 : June 05, 2008, 12:44:27 PM »

nice to hear :)
gonna upload a new version today wich sits in the tray!
so then you can autostart it with windows and if you want to connect your wii yo just rightclick the trayicon and it will connect ;)

please tell me what else i should add.

thex

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« #24 : June 06, 2008, 10:49:42 PM »

Thex where's the update been waiting for it .thanks again in advance
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« #25 : June 07, 2008, 06:15:35 AM »

have been busy here it is.

0.4 new features:
- Tray icon
- Commandline switch
- some bugs fixed
- code cleanup
- little faster

you can now send the application to sit in your tray
when you start the application with the -t parameter it is sent to the tray directly (great for autostart with windows)
then you only have to rightclick the tray icon and hit connect and press 1 and 2 on the wiimote and you are ready to go ;)

http://www.2style-graphics.de/wiiconnect/WiimoteConnect-0.4.rar

thex

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« #26 : June 07, 2008, 08:07:33 AM »

Nice work Thex.thanks again! :D
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« #27 : June 15, 2008, 10:51:27 AM »

some more feedback would be nice

who is using it?
with wich hardware is it working?

is it working on XP?

what is missing, waht should i add?

thex

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« #28 : June 26, 2008, 02:18:57 AM »

Update!!

http://www.2style-graphics.de/wiiconnect/WiimoteConnect-0.5.rar

now with autoconnect on startup and and an "send to tray on startup" setting.

please give me feedback!

thex

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« #29 : June 29, 2008, 08:01:58 PM »

Your new version works well on XP SP3 using windows bluetooth drivers, connects and will run well with Jason Smiths Wiimote Presenter. 

It will not run with the Johnny Lee Presenter, but I think it is a known problem with his program.  I had a Vista Ultimate SP1 running with your previous version, but installed the WIDCOMM bluetooth drivers and now it will not connect using any of your WiimoteConnect (even the new one).

Reading through messages and threads on this site and others, I think I have figured out the following; (looking for your validation). 
  The original Johnny Lee versions need modification to run with the windows bluetooth drivers, but I have not been able to find a compiled  version, only the changes to make to the source.
  I did get the WiimoteWhitboard (http://www.uweschmidt.org/wiimote-whiteboard) to work with the WIDCOMM drivers on Vista, but then I can not connect using your program.  This seems to be a modified program based on Johnny's original, and I think it specified WIDCOMM drivers.
  There does not seem to be any "universal" bluetooth drivers, the best seem to be the MS windows.  I have tried Bluesoloi, WIDCOMM and the MS windows. 
 
Thanks for your work, it allows the Wiimote presenter to function well.

I don't mean anything in this message to be a negative comment, only positive feedback and frustration on my part.
I have been totally fascinated and almost obsessed with this project for over 3 weeks since seeing the Johnny Lee You Tube video.  I see a lot of people leaving posts that are as confused as I.

I am just trying to find a way to have the wii work both as a camera (with a IR LED) and as a pointing device with a stationary IR LED source.  I would appreciate any feedback you have.
Thanks again for all of your hard work!!!
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