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: Programming thrust.  ( 1985 )
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« : September 04, 2009, 10:07:41 AM »

I really apologize first if this question has already been adressed in other posts (I couldn't find posts directly relating to it) and second for what I'm sure is such a nube question.  I am designing a PC game where the wii controller is used as a shovel, and the force of the thrust determines the score for that shovelfull.  Does anybody know how to program thrust for the controller?  Please help.  Thanks.
« : September 04, 2009, 02:15:45 PM maron1111 »
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« #1 : September 04, 2009, 10:47:19 AM »

I'm no pro but I all you'll have to do is look for the acceleration in that axis.

More accel. = more "trust"
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« #2 : September 04, 2009, 01:01:05 PM »

All of the .PIE files I could find for GlovePIE didn't seem to have that capability.  Does anybody know of a configuration which could be used as a shovel emmulator, or how I would write one in GlovePIE?  (I'm not a programmer, and have a very limited knowledge of programming.)  Thanks
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