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Wiimote Project » Forum » General Wiimote and Technology » Project Ideas » Has Motion Plus been added to the pc yet?
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Author Topic: Has Motion Plus been added to the pc yet?  (Read 885 times)
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« on: October 05, 2009, 11:11:06 AM »

I've looked all around but it appears no-one has got this to work on the pc yet? If someone knows something would they let me know!!

I'm basically looking for something like the gyration mouse but my project already uses one and I don't think you can use two independently on the same computer at the same time? If there's a way of seperating them so they give seperate inputs, ie one like a mouse and the other like a joystick then that would be cool too!

Thanks,
Ben.
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« Reply #1 on: October 13, 2009, 02:21:22 AM »

I think it might be possible to use two mice on the same computer, but you would have to write your own driver to communicate with each of them, instead getting their coordinates with GetCursorPos, having their events catched and distributed by the OS automatically etc.

Wii Remote is a good solution for your problem, so if you want a cleaner solution, you might have to wait for a while.
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« Reply #2 on: October 13, 2009, 05:40:53 AM »

I think it might be possible to use two mice on the same computer, but you would have to write your own driver to communicate with each of them, instead getting their coordinates with GetCursorPos, having their events catched and distributed by the OS automatically etc.

Wii Remote is a good solution for your problem, so if you want a cleaner solution, you might have to wait for a while.

Thanks for your reply.

Do you know if they're close to getting the motion plus to work, or is it not looking likely?

Do you know how such a driver might be written for the mice? I've managed to get two cursors using teamplayer but my fps game still only recognises one mouse. I've tried CPNmouse but found it very laggy and it didn't get me any closer to the result of 2 mice in a fps anyway.

Is there a way of getting a gyration mouse input to be read by glovepie instead of by windows as a mouse? That could probably do it.
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« Reply #3 on: October 13, 2009, 10:47:53 AM »

I didn't have Wii MotionPlus in my hands so it is hard for me to say is it yet supported or not. If you didn't find anything on google, perhaps it is not. Smiley

As for mice, I didn't play around.
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« Reply #4 on: November 01, 2009, 02:46:40 AM »

This has very basic Wii MotionPlus support:

  WiimoteLib 1.8 Beta 1
  developer's blog post about Wii MotionPlus support

It is a Wiimote library for .NET, and that's about all I can say about it since it's all way over my head, lol. I'm just glad someone's on the case. Hopefully it means GlovePIE will support the add-on at some point.

Also, here's some technical info from wiibrew.org.
« Last Edit: November 01, 2009, 02:54:00 AM by lednerg » Logged
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« Reply #5 on: November 06, 2009, 11:54:46 AM »

Hi,

Here is a compilation of links about MotionPlus :
http://fwiineur.blogspot.com/2009/11/wiimote-and-motionplus.html

Hope this will help
- Wiilliam
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