Sponsors of Wiimoteproject.com
IRGreat.com
Wiimote Project » Forum » General Wiimote and Technology » Project Ideas » Heightened user experience of visual art installations through 3D headtracking!
Pages: [1]
  Print  
Author Topic: Heightened user experience of visual art installations through 3D headtracking!  (Read 474 times)
0 Members and 1 Guest are viewing this topic.
*
Karma: +0/-0
Posts: 7
Offline Offline
View Profile
« on: September 22, 2009, 01:22:13 PM »

Quite a mouthful I know but thats the name of the project I'm working on for my undergraduate Final year project. I'm Studying Music Media and Performance Technology in the University Of Limerick (Ireland). My course hasn't dealt with much coding so this is a new area for me. The idea would be to produce visuals similar to those on the windows media player and display them on a LED screen where the user can immerse themselves using head tracking.

The only experience I have with coding is a very basic a java module we did in my first year. So the question i'm asking where do I start? Is C# necessary? or is it possible to produce this on another program using the same live inputs? EG PD or Flash?

Basically i'm in the deep end here and would love any pointers!! Thanks in advance for the replies!
Logged
*
Karma: +2/-0
Posts: 29
Offline Offline
View Profile Email
« Reply #1 on: September 25, 2009, 04:27:49 AM »

Hi,

Have a look at this web page and see if you can find anything useful.

Although somewhat advanced, there may be an existing implementation you can use.

It contains information about making realisitic looking fluid patterns on a screen, possibly using a mouse pointer or headtracking pointer.

http://www.memo.tv/ofxmsafluid

Good Luck.
Logged
*
Karma: +2/-0
Posts: 29
Offline Offline
View Profile Email
« Reply #2 on: October 10, 2009, 06:47:37 AM »


Hi,

Its not head tracking but it uses Wii controllers to do things audio visually.

WiiWhorld :

Quote
Whorld is a free, open-source, live visual synthesizer for sacred geometry. It uses math to create a seamless animation of mesmerizing psychedelic images. You can VJ with it, make unique digital artwork with it, or sit back and watch it like a screensaver. The WiiWhorld project makes it possible to control the Whorld visualizer with the Nintendo Wiimote.



 http://createdigitalmotion.com/2008/04/11/wiiwhorld-released-generative-visuals-with-wiimote-and-windows/


Fractice

Quote
Fractice is software by Chris Korda:

http://fractice.sourceforge.net/

And to connect your Wiimote, you can use this script, in conjunction with the free, powerful game controller-mapping software for Windows, GlovePIE:

FractalBasic.PIE

GlovePIE

I’d still like to see people push fractals in different aesthetic directions, but I find this fascinating, nonetheless. Curious to see what folks do with it.


http://createdigitalmotion.com/2009/04/15/free-fractal-software-for-windows-playable-live-with-wiimote-control/


 Grin
Logged
Pages: [1]
  Print  
 
Jump to:  

TinyPortal v.1.0.6 beta 2 © Bloc
Clicky Web Analytics