IR Pens for Wiimote Whiteboard
 
You are here: Wiimote ProjectGeneral Wiimote and TechnologyProject IdeasWiimote in XNA, how to get input?
Pages: [1]
Wiimote in XNA, how to get input?
  • votemike
  • *
  • Karma: +0/-0
  • Offline Offline
  • Posts: 9
  •  
  • View Profile
Wiimote in XNA, how to get input?
« on: September 08, 2008, 05:14:06 AM »

Has anyone written anything in XNA for the wiimote?
How do you get the input from the Wiimote?
Logged
Re: Wiimote in XNA, how to get input?
« Reply #1 on: September 23, 2008, 09:24:39 AM »

Yes, I have.  It's very easy to do using Brian Peek's Wiimotelib, since XNA is C# based on .NET. http://blogs.msdn.com/coding4fun/archive/2007/03/14/1879033.aspx

If you need any more specific help on how to get it going just ask Smiley
Logged
Pages: [1]
You are here: Wiimote ProjectGeneral Wiimote and TechnologyProject IdeasWiimote in XNA, how to get input?
Jump to:  
 
Clicky Web Analytics