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Wiimote Project » Forum » General Wiimote and Technology » Project Ideas » Wiimote in XNA, how to get input?
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« on: September 08, 2008, 05:14:06 AM »

Has anyone written anything in XNA for the wiimote?
How do you get the input from the Wiimote?
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« Reply #1 on: September 23, 2008, 09:24:39 AM »

Yes, I have.  It's very easy to do using Brian Peek's Wiimotelib, since XNA is C# based on .NET. http://blogs.msdn.com/coding4fun/archive/2007/03/14/1879033.aspx

If you need any more specific help on how to get it going just ask Smiley
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