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Wiimote Project » Forum » Wiimote Projects » Wiimote Desktop VR/Head Tracking » Direct3D failed to initialize on my MacBook with Vista
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Author Topic: Direct3D failed to initialize on my MacBook with Vista  (Read 1057 times)
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« on: December 11, 2008, 04:40:06 PM »

Could it be that the app (and Direct3D) won't work on a MacBook running Vista via Bootcamp? Is the onboard video chip set not suited for the DesktopVR app?

I got the Wiimote connected (test app) without any problem, had some problems running the VR app (saying no Wiimote) but got that fixed through an other post, but now it keep saying it could not intialize Direct3D (got v9 just installed).

Any ideas?

Thx,

Marco
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« Reply #1 on: December 14, 2008, 01:01:46 AM »

im having the same problem, and i know that my system supports D3D. every other game works great, im running vista as well.............
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edit: ok i can run it when i open it thru visual c#, for now i guess that will have to work... go to the download section and get it from the other catagory hope this helps
« Last Edit: December 14, 2008, 01:55:43 AM by Deceit » Logged
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