Ok I might take a look at what is said about the libraries used.
But programming isn't my type and I saw this project doing the same headtracking but with flash. So I thought how easy it seemed to just insert my own 3d creations in this program. But it has disappeared from the surface of the internet, along with its creator, seemingly.
The point is : I don't have advanced programming knowledge and learning and doing programming might be a loss of time when I could just have it already done. Programming isn't my goal: it's 3d modelling and I won't have enough time left if I have to properly recreate a program all over again.
So if you or anyone could please explain this from that thread, it would help a little more
http://www.wiimoteproject.com/wiimote-desktopvr/3d-model-visualization/msg12949/#new Hello!
You can do this with the help of Papervision
check out this page
http://www.madvertices.com/search/label/Papervision%203D(Desktop VR from Flash - Wiimote project #3)
fire up 3dstudioMax
export your model into the .DAE format
(use plugin if its not available in your version)
Use the .DAE in Papervision
Implement the code for Wiimote (with WiiFlash)
look at your model in 3d and move around...
The website mentioned isn't available (for me at least) so I can't know what's on the website... A download? The same video demo I saw before or just documentation?
So which is the easiest/fastest to do? The flash+papervision or with the original DesktopVR? And how to do it (more describedly)?
This looks like a lot of questions, isn't it? I obviously didn't have a lot of answers before so instead of asking everything one question at a time, I just give it all so I won't waste time.
All hail JCL