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« on: September 06, 2008, 12:55:14 AM »

Hi, I just watch Johnny’s video demonstration on YouTube about head tracking with the Wiimote. I'm still in high school and have taken several AutoCAD class' and a 3D modeling class.

My question is how hard is it to create an application where this tech can be applied. I don't have any programming experience and I am wondering what language I would have to learn to use this in an application where the user could explore and interact in a 3D world.

Is it possible to just import a 3D environment into the basic application and manipulate it from there?

In short does this tech work like an input device like a mouse or a joystick or is this something you have to program into the game engine itself.

If someone could at least point me in the right direction I would be very greatful.
« Last Edit: September 06, 2008, 01:40:42 AM by NightmanGX » Logged
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