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Wiimote Project » Wiimote Projects » Wiimote Desktop VR/Head Tracking » Unable to launch the DesktopVR program
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« Reply #15 on: February 23, 2008, 12:31:24 PM »

I had this error when I first tried.  The exception shown says that it can't find directx runtime, which is because DirectX was not installed- I installed directx 9 runtime and all was fine.
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« Reply #16 on: May 04, 2008, 08:49:05 AM »

had this problem too initally, running on a MX 4400 card.

later on (just for this project), i got a 8400 GS card and it worked fine.

just a lead for those who are troubleshooting, that: it might be the graphics card not having support for DirectX 9
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« Reply #17 on: June 06, 2008, 04:51:31 AM »

I get a long huge error that says something at the end about "JIT debugging" and turning it on, but can't figure out how. Anyone else get this? Any help?
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« Reply #18 on: June 25, 2008, 08:08:21 PM »

Hi All,
I've been trying for 2 days to get Desktop VR programme to run but I've had no luck. I'm running
a Winxp Professional x64 edition sp 2 with the latest versions of direct x.  I have bluetooth connecting with the wiiremote and have configured the config.dat file to my monitors height.
I noticed on Leganza site    http://www.leganza.it/dblog/articolo.asp?articolo=47  -
 that he had made an emendment for x86 versions by deleting the code partaining to the system spec.  When i deleted it, It gave me an error saying the programme was designed for another system type.

I'm not a programmer in any way and am very lost with this.
Can anyone with a similar spec machine help,  Please???

Bria
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« Reply #19 on: September 22, 2008, 09:58:44 AM »

I gt the cannot read wiimote error, but i try using the whiteboard is fine onli desktopVR and finger tracking program gives me this error.

Is it the problem with the bluetooth or wat?

nid help thx

James
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« Reply #20 on: October 26, 2008, 01:39:36 PM »

Hi

Maybe this will help somebody:

I've managed to resolve problem with launching DesktopVR program yesterday, after all day long fight.
I'm using Windows Vista Business on Macbook + USB Bluetooth Dongle (because built-in Bluetooth did't work).
When I connected MacBook to TV, and right click file wiidesktopvr.exe and changed in properties of file "disable visual themes" everything started to work fine.

Regards
MW

 
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« Reply #21 on: January 07, 2009, 02:12:49 AM »

Thanks it help me  i am on vista and i right click on application and check "disable visual themes" and after it's working great thanks ^^
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« Reply #22 on: February 14, 2009, 12:19:56 AM »

If you're interested, I recompiled DesktopVR for Windows XP (32-bit).  You can find the post at http://www.wiimoteproject.com/wiimote-desktopvr/several-fixes-combined-into-one/.
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« Reply #23 on: February 17, 2009, 12:21:42 PM »

I've registered to share my solution.

I have two computers, and have tried ALL of the following in both, with SAME experience.
Running Windows XP SP2, .NET 2.0 already installed, I tryed with no success:
- installing DirectX Nov 2007 (it helped but not resolved)
- deleting config.dat
- activating second display
- resizing 800x600

I could finally run it, simply... not running it!
I mean, instead of the file WiiDesktopVR.exe (208KB) placed in the main folder, I ran bin\Release\WiiDesktopVR.exe (184KB), and it worked fine (in both different computers)!!
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« Reply #24 on: August 07, 2009, 02:15:16 AM »

I've tried some different versions, installed the latest version of DirectX, but the program still crashes.
I'm running Windows 7 x64. Could that be the problem? Anyone else running Windows 7?
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« Reply #25 on: January 27, 2010, 09:39:42 AM »

In Win 7 the original keeps breaking on me, but the WiiDesktopVR.fixes1 version is working alright.
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« Reply #26 on: March 21, 2010, 06:53:02 PM »

hi guys.

i'm also unable to run the DesktopVR program. I'm working on Windows 7 x64.
i already tried several solutions, but nothing worked for me.
-updated DirectX to the latest version
-installed .NET 4.0
- tried the two reagular versions, the compilation from wiibrown and the one from leganza (http://www.leganza.it/wiidesktopvr-wiimotelib-1-2-1-visual-c-2008-express-x64-env-works-also-for-x86/  ).

nothing worked for me, but whiteboard worked fine on the first try.

the most success i had with leganza-version, but not with the normal .exe but with  /bin/release/wiidesktopvr.exe.
there i got at least a black window instead of nothing happening.

the programm knows if a wii mote is connected or not (because i get an error if non is connectet), but the window that opens is empty and i cant interact with it in any way (even the mouse cursor vanishs). i get the following error message: (it's german, but i think you can understand without speaking german)

Informationen über das Aufrufen von JIT-Debuggen
anstelle dieses Dialogfelds finden Sie am Ende dieser Meldung.

************** Ausnahmetext **************
Fehler in der Anwendung.
-2005530516 (D3DERR_INVALIDCALL)
   bei Microsoft.DirectX.Direct3D.Device.Reset(PresentParameters[] presentationParameters)
   bei Microsoft.DirectX.Direct3D.Device.OnParentResized(Object sender, EventArgs e)
   bei System.Windows.Forms.Control.OnSizeChanged(EventArgs e)
   bei System.Windows.Forms.Control.UpdateBounds(Int32 x, Int32 y, Int32 width, Int32 height, Int32 clientWidth, Int32 clientHeight)
   bei System.Windows.Forms.Control.UpdateBounds()
   bei System.Windows.Forms.Control.WmWindowPosChanged(Message& m)
   bei System.Windows.Forms.Control.WndProc(Message& m)
   bei System.Windows.Forms.ScrollableControl.WndProc(Message& m)
   bei System.Windows.Forms.ContainerControl.WndProc(Message& m)
   bei System.Windows.Forms.Form.WmWindowPosChanged(Message& m)
   bei System.Windows.Forms.Form.WndProc(Message& m)
   bei System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   bei System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   bei System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Geladene Assemblys **************
mscorlib
    Assembly-Version: 2.0.0.0.
    Win32-Version: 2.0.50727.4927 (NetFXspW7.050727-4900).
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll.
----------------------------------------
WiiDesktopVR
    Assembly-Version: 1.0.0.0.
    Win32-Version: 1.0.0.0.
    CodeBase: file:///C:/Users/Chief/Desktop/DSi/WiiDesktopVR/bin/Release/WiiDesktopVR.exe.
----------------------------------------
System.Windows.Forms
    Assembly-Version: 2.0.0.0.
    Win32-Version: 2.0.50727.4927 (NetFXspW7.050727-4900).
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll.
----------------------------------------
System
    Assembly-Version: 2.0.0.0.
    Win32-Version: 2.0.50727.4927 (NetFXspW7.050727-4900).
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll.
----------------------------------------
System.Drawing
    Assembly-Version: 2.0.0.0.
    Win32-Version: 2.0.50727.4927 (NetFXspW7.050727-4900).
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll.
----------------------------------------
Microsoft.DirectX
    Assembly-Version: 1.0.2902.0.
    Win32-Version: 5.04.00.2904.
    CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll.
----------------------------------------
Microsoft.DirectX.Direct3D
    Assembly-Version: 1.0.2902.0.
    Win32-Version: 9.05.132.0000.
    CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll.
----------------------------------------
Microsoft.DirectX.Direct3DX
    Assembly-Version: 1.0.2911.0.
    Win32-Version: 9.12.589.0000.
    CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX.Direct3DX/1.0.2911.0__31bf3856ad364e35/Microsoft.DirectX.Direct3DX.dll.
----------------------------------------
mscorlib.resources
    Assembly-Version: 2.0.0.0.
    Win32-Version: 2.0.50727.4927 (NetFXspW7.050727-4900).
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll.
----------------------------------------
System.Windows.Forms.resources
    Assembly-Version: 2.0.0.0.
    Win32-Version: 2.0.50727.4927 (NetFXspW7.050727-4900).
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_de_b77a5c561934e089/System.Windows.Forms.resources.dll.
----------------------------------------

************** JIT-Debuggen **************
Um das JIT-Debuggen (Just-In-Time) zu aktivieren, muss in der
Konfigurationsdatei der Anwendung oder des Computers
(machine.config) der jitDebugging-Wert im Abschnitt system.windows.forms festgelegt werden.
Die Anwendung muss mit aktiviertem Debuggen kompiliert werden.

Zum Beispiel:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

Wenn das JIT-Debuggen aktiviert ist, werden alle nicht behandelten
Ausnahmen an den JIT-Debugger gesendet, der auf dem
Computer registriert ist, und nicht in diesem Dialogfeld behandelt.




i would really be glad if someone could help me:)

(sorry for my bad english, tried my best Grin)

Jens
« Last Edit: March 24, 2010, 02:57:46 PM by wwwjensweb » Logged
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« Reply #27 on: September 17, 2010, 05:10:03 AM »

Hi. I'm just getting the Fishtank error. I have tried everything in this thread. Everything either didn't work or did an error 404.
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« Reply #28 on: October 21, 2010, 05:59:29 PM »

Hi please someone help me with this!

I've downloaded the several fixes combined folder.
My buit-in dell bluetooth has the wiimote connected and it works with SmoothBoard
BUT I still get the 'Wiimote FishtankVR has stopped working' message come up as soon as I try to open wiidesktopvr!

Im using windows 7 and a 64bit operating system.

Someone please HEEEELLLPPP!!!!
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