Sponsors of Wiimoteproject.com
IR Pens for Wiimote Whiteboard
Wiimote Project » Forum » Wiimote Projects » Wiimote Desktop VR/Head Tracking » Wii Zelda Exploit -Desktop VR Implementation-
Pages: [1]
  Print  
Author Topic: Wii Zelda Exploit -Desktop VR Implementation-  (Read 1560 times)
0 Members and 1 Guest are viewing this topic.
*
Karma: +0/-0
Posts: 1
Offline Offline
View Profile
« on: July 14, 2008, 04:03:29 PM »

The Zelda Exploit which is probably very well known around here, can enable the wii to run homebrew software. If someone is up to the task (if this is possible, I'm not exactly an expert on Wii homebrew) what about DesktopVR being converted for a Wii homebrew app? If it could be implemented in a game, however basic, it would provide easy (free) VR on the Wii.
Logged
Pages: [1]
  Print  
 
Jump to:  

TinyPortal v.1.0.6 beta 2 © Bloc
Clicky Web Analytics