Sponsors of Wiimoteproject.com
IR Pens for Wiimote Whiteboard
Wiimote Project » Forum » Wiimote Projects » Wiimote Interactive Whiteboard » Wiimote Whiteboeard debugging problem
Pages: [1]
  Print  
Author Topic: Wiimote Whiteboeard debugging problem  (Read 703 times)
0 Members and 1 Guest are viewing this topic.
*
Karma: +0/-0
Posts: 2
Offline Offline
View Profile
« on: December 16, 2008, 02:07:11 AM »

hi i am new to this forum

i face a problem when debugging wiimote whiteboard v03 source code from johnny lee

basically after i try to calibrate the 4th point, the problem occurs

the attach file is the printscreen i saved

anyone knows what is the problem? The exe file works fine...

Logged
*
Karma: +23/-0
Posts: 477
Offline Offline
Smoothboard Developer
View Profile WWW
« Reply #1 on: December 16, 2008, 03:29:42 AM »

hi i am new to this forum

i face a problem when debugging wiimote whiteboard v03 source code from johnny lee

basically after i try to calibrate the 4th point, the problem occurs

the attach file is the printscreen i saved

anyone knows what is the problem? The exe file works fine...



hi,

Try this instead

BeginInvoke((MethodInvoker)delegate() { cf.Close(); });

Regards,
Boon Jin

Logged

Smoothboard.net
Wii Whiteboard/Wiimote Whiteboard with annotation features, autoconnect to multiple Wiimotes and more!

Smoothboard/Wii Whiteboard Wiki
One stop guide to all your Wiimote Whiteboard needs

BoonJin.com
*
Karma: +0/-0
Posts: 2
Offline Offline
View Profile
« Reply #2 on: December 16, 2008, 03:58:36 AM »

thx boonjin, but i encountered another problem after i replaced the cf.Close() wif ur statement

a window "Exception: object reference not set to an instance of an object" appeared

the attach file is my printscreen

did i modified it correctly?

bear wif my poor understanding becoz i m actually an absolute programming beginner  Smiley
Logged
Pages: [1]
  Print  
 
Jump to:  

TinyPortal v.1.0.6 beta 2 © Bloc
Clicky Web Analytics