Author Topic: Micro Bluetooth Dongle  (Read 11549 times)

Offline EdvardShadows

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on: May 07, 2009, 10:36:10 PM
Hey guys,

Sorry about my english in the first place, its terrible  :-X I'll try to post this correctly

I just bought a Micro Bluetooth Dongle, like this picture below:



It works absolutely fine on Ubuntu 9.04. I'm using it with XBMC and wiimote, its amazing! :D

But right now, im trying to use it with wiimote on Windows, and i'm stuck!  :-X I almost try anything that i found on google. I did try to use it with the Windows Bluetooth stack, i already installed BlueSoleil and Widcomm drives, but nothing works so far.

I can send or receive pictures from my mobile, and for this purpose, its working great. But, when i try to use with wiimote, the connection is good (in all three tests with BlueSoleil, Widcomm, etc), but all i can do is turn on the LEDs with GlovePie. Nothing else works, accelerometer, buttons, nothing!!  :(

Here's some screenshots that might help understand what im saying;



you can see that WiinRemote is active and it can recognize the wiimote, but nothing works.

If i try to use GlovePie, and run any *.PIE files, all i've got is some results with the LEDs, nothing else.



I had try this on Windows Vista Ultimate and Windows XP SP2. I'm very disappointing with Windows right now. This dongle works fine on Linux, every single thing in wiimote works just great.

But I really want to use it on Windows (for games, etc).

I really need your help guys, is there something i could do? Maybe a procedure that i forgot?


Cheers from Brasil!  ;D

« Last Edit: May 07, 2009, 10:55:11 PM by EdvardShadows »



Offline EdvardShadows

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Reply #1 on: May 07, 2009, 10:48:39 PM
*Edit.

With GlovePie, i can rumble it by pressing Shift and control the LEDs with "Wiimote.LedX = true/false", but thats all!

If I try somethins like:

Key.CapsLock = Wiimote1.A

It dont work  :'(

I saw on the Self Help Guide, "2. Check that: You don't have logitech". I have a Logitech's keyboard and a wireless mouse, but got no Logitech software installed. I just plug in play them to use.
« Last Edit: May 07, 2009, 10:52:35 PM by EdvardShadows »



Offline benpaddlejones

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Reply #2 on: May 08, 2009, 10:30:44 AM
EdvardShadows
Have you folowed the self help guides?

Given multiple stack install sounds like you might have a bluetooth stack conflick.

benpaddlejones :)


See my full profile and links on my Google Profile: http://www.google.com/profiles/benpaddlejones


Offline EdvardShadows

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Reply #3 on: May 08, 2009, 12:41:24 PM
Hey benpaddlejones, thanks for the reply, i really appreciate!  :D

Its very strange, the connection is good. Take a look at this:



Every time i push a button in the Wiimote, the "Bluetooh Connection Status" change the "Received" activity, so i think that connection is working, right?




But when i go to GlovePie, and hit the button "Detect Input" on GUI, it dont recognize the wiimote event  :'(

What do you think? Have you seen any similar issue around?

Cheers





Offline EdvardShadows

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Reply #4 on: May 09, 2009, 07:50:54 PM
up

(?)

 :'(



Offline EdvardShadows

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Reply #5 on: May 09, 2009, 09:57:10 PM
After reading all this:

http://www.wiili.org/forum/can-only-set-led--vibrate-functions-(no-buttons-movement)-t3260-s28.html

I found a stupid fix. Took out the battery for 20 seconds, put it back in. Then, i used the sync button instead of the 1+2, and it work!!

I think its a bug or something! Using the same bluetooth stack and anything like before, its working right now!

Im so happy!!  :D



Offline jikkajoo

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Reply #6 on: August 30, 2009, 01:15:38 PM
Thank for this useful thread.


---------------------------------------------------------------------------------
Please be sure that when you add the WiiMote to your bluetooth, everything was OK, the topics in the device manager
should not show any yellow caution.


------------------------------------------------------------------------------------------

I'd like to confirm the trick "remove the battery and press the scan button".

But after I've trial and error for so many times, I think I have found some more information.
The WiinMote program, used to check does the remote is connected and how it is going, is one of the main problem. >:(

Evidently, many people, after connect the WiiMote to their bluetooth they will quickly run the WiinMote to check does my WiiMote get connected or not.  Is this true? or sometime true?
From my experience, the program always report like in this thread picture, stunning program but it say the WiiMote is active. Then, the one open the Johnny's program, smoothboard or even the test program that come with the Library, and it's failed.

This because the WiinMote code stop some function (or what is it called) and make the WiiMote can't use any more. This possible because the WiinMote last update is on 2007.

The solution:: use  at your own risk
1. Stop the current procedure, remove the WiiMote from your bluetooth device.
2. Remove the BATTERY from your WiiMote control.
3. Wait for 5 - 20 second - This remove and clear the buffer inside the WiiMote, My guess, please advice.
4. Put your battery back to your WiiMote and leave the cover open.
5. Go to your PC and start the bluetooth to find your device.
6. The small trick is also here. Let's the PC leading search first, for 1 second, the immedietly press the red sync button (located near the battery stack) and leave the PC found your device and just add it.
7. Never run the WiinMote program 
8. Try to test with the Codeplex's WiiMote library. I've tried the version 1.7 and it was fine. Download here http://www.codeplex.com/WiimoteLib
9. If it was OK, please close the Codeplex's tester first before starting your desired program.

I think this trick is very useful but traded off with the trial and error.


ADMIN,  Please pin this topic, I've find this symptom since I start doing this project.