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Messages - PixelPartner

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1
I want to update:
We now have a kit provider for sweden. Please contact: Anders Kjellberg akj [-at-] maxicap.se
Others with access to laser cutting are still invited to join as kit providers. Please also stand up - or spread the news ;D to support this idea.

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How about adding this new approach to the LCDshutter and polarizer glasses section ?

I just started an open hardware project as a building block for all sorts of head tracking AND stereo3D related Wiimote projects

The prism viewer allows you to view full color, full brightness stereo3D on all types of screens!
It needs a fixed ratio of <eyes-to-screen> and <top-to-bottom-image-centers> distances.
But that can be managed as a byproduct of the headtracking.

3
Wiimote Desktop VR/Head Tracking / Re: IR Glasses
« on: May 09, 2008, 11:56:50 AM »
I prefer a setup without batteries and even LEDs on my head  :D
It even extends to 6DOF tracking and full colour stereo3D viewing on ANY monitor !
It's open hardware and affordable.
BEAT THAT ...

Have a look at my post in the Other section :

I just started an open hardware project as a building block for all sorts of head tracking AND stereo3D related Wiimote projects ...

4
Project Ideas / Re: Cheap VR
« on: May 09, 2008, 11:32:59 AM »
This fits well to the recently presented ZEISS binocular OLED HMD.
And it fits well to the iPod/iPhone HMD apple recently applied patents for.

Second Life type acting with markings in the virtual world where your physical world ends (at the walls)

I just started an open hardware project as a building block for all sorts of head tracking related Wiimote projects

5
Programmers Den / Re: Reformated WiimoteLib to WiimoteController
« on: May 09, 2008, 11:26:15 AM »
Nice work but I am sad that it use C#. A multiplatform language would be better, like C ANSI or JAVA. If I will have free time, I will try to convert WiimoteLib into a more multiplatform language;

With Mono, Gtk# and Moonlight C# and cobra already became multiplatform languages.
But I agree with you that it's a long way to cover ALL type of projects with anything except C/C++.

I'll have a look at ReSharper but definately cobra also started a new era.
Coding in python style with the best features of 8 modern languages and your result is a well formed and documented C# source file AND a multiplatform .NET executable.


I just started an open hardware project as a building block for all sorts of head tracking AND stereo3D related Wiimote projects

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Applications / Re: VR Desktop For Compiz
« on: May 08, 2008, 03:38:43 AM »
Congrats OasisGames!
I agree with you about the calib and the movie.
And ... today all wiki links end up in 0 Bytes HTML files.
I look forward to visit the wiki  8) and want to work on a full stereo3D enhancement.

Have you recently checked my open hardware wireless Wiimote tracking kit "openKMQKit2" :
http://www.PixelPartner.de/openKMQen.htm

7
I just started an open hardware project as a building block for all sorts of head tracking related Wiimote projects:

It either uses up to 9 IR-LEDs mounted at the Wiimote-TFT-fitting pointing toward the users head and two to four reflective markers at the tracking gear.
Alternatively you can place two to four 5mm IR-LEDs in tight fitting holes in the tracking gear.

You can use the "kit 2" for monoscopic and stereoscopic (!) VR and gaming projects.

http://www.PixelPartner.de/openKMQ.htm overview, images and DIY-downloads
http://openKMQ.BlogSpot.com latest news on the project

For monoscopic projects, you simply download the EPS/SVG layout files and take them with a sheet of PET-G plastics (250x250x1 mm) to a laser cutting service. The layouts are licensed under (CC) Creative Commons "Attributed" licence.

For stereoscopic projects, you also need the KMQ prism glasses or you can order the pre-cut-DIY-kit "kit 2".
To reduce shipping charges, I look for worldwide enthusiasts to join in providing these kits for your community.







8
General Hardware Talk / Head tracking using reflective tape markers
« on: March 25, 2008, 02:47:53 PM »
I just started an open hardware project as a building block for all sorts of head tracking related Wiimote projects:
It uses up to 9 IR-LEDs mounted at the Wiimote-TFT-fitting pointing toward the users head and two to four reflective markers at the tracking gear.
You can use the "kit 2" for monoscopic and stereoscopic (!) VR and gaming projects.

http://www.PixelPartner.de/openKMQ.htm

9
Can I use this new DIY-kit for head tracking in WiiTrack ?
It was made for true stereo3D work, but also comes with parts for monoscopic viewing
http://www.PixelPartner.de/openKMQ.htm

Maybe you combiz gurus can extend WiiTrack to get a stereo3D/VR desktop  ;D

10
Great to see it running on Linux

Can I use this kit (#2) for the head tracking:
http://www.PixelPartner.de/openKMQ.htm

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General Hardware Talk / Re: Multiple dots/ dots reflections
« on: February 06, 2008, 05:36:57 AM »
Make sure to switch off light bulbs and other heat emitting sources that are in sight of the Wiimote IR sensor.

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General Hardware Talk / Sources for reflective tape
« on: January 23, 2008, 03:20:32 PM »
I looked for reflective tape and for now only found
3M scotchlite tape that seems not to perform good enough
and industrial grade corner cube reflector plates that cannot be simply cut with scissors and are very expensive.

Where did Johnny Lee get his flexible honey / hex style tape from ?

I prefer this to LEDs on gloves or glasses, because it's wireless.

--------------
Update: I've got more samples of 3M "Scotchlite" tapes/self-adhesive-films and now ALL worked well.
Even other, cheaper brands seem to work.
I will update you later, what's best for my type of application.

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