Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - MyYz400

Pages: 1
Wiimote Desktop VR/Head Tracking / VERY jerky, inaccurate head tracking
« on: August 04, 2008, 07:36:37 PM »
Ok, I've connected everything, got everything, built my IR glasses (just like johnny lee's).  I have the sample app running, all is good.  However, the screen jerk BAD.  Not as in frame rate jerky, more like pulsates.  I think the IR LEDs are "in-between" pixels which makes the program think that my head is further away by a bit, then it "pops" to the next pixel on the cam, and then it thinks i'm closer to the screen.  More or less, too strict of calculations. 

Do other people have this problem?  Has someone worked out a fix for this?  The "popping" of the screen really makes you loose the "feel" of 3D.

Also, I measured and config'ed the config.dat for my TV (which runs off the computer).  Everything in the config.dat is correct for my environment, however it just doesnt look like johnny lee's.  Could the crappiness of the YouTube video hide all these things?  Or did I do something wrong?


Pages: 1