Author Topic: Making Art with the Wiimote  (Read 5466 times)

Offline benpaddlejones

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on: January 12, 2009, 07:37:07 AM
Wiimote Friends

Here are some videos of art being made with the Wiimote:

[youtube]u7IldQO5ytQ[/youtube]
Use the WiiMote as a drawing device in NodeBox!
Check out http://nodebox.net/code/index.php/WiiDraw for the source code.

[youtube]zDYWk7duDCE[/youtube]
Motorola's interactive art creation tool motocolors used with a motion sensing controller.

[youtube]x-SwjFkZuPw[/youtube]
Using a Wiimote to play with Whorld, a real-time visual synthesizer of sacred geometry. Recorded in the software FFrend, using the WhorldFF and Pete Warden's LiveFeed FreeFrame plugins. Wiimote control patch written in GlovePIE. Learn more at whorld.org.

[youtube]UGjEmFKRpr8[/youtube]
Playing with the WiiFlash server, I quickly knocked up this Flash demo that draws blobs from the Wii remote IR sensor, pretty much like the Wii console's sensitivity settings does. I gave each blob (the Wiimote can track up to four blobs of infrared light) a different colour and clear the graphics on pressing the A button. The script is available at http://www.spikything.com/blog
(Who needs a IR-Pen when you have sunlight! benpaddlejones :))

[youtube]f7qtFL21vq4[/youtube]
This is my first experiment using the open source framework WiiFlash. It is an AIR application built using Flash in which the user can generate a Cubist self portrait by pointing a Wiimote at an Infrared light. Webcam footage is masked and layered using a variety of shapes and lines, the properties of which can be altered using the Wiimote controls.

benpaddlejones :)


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