Wiimote Project

Wiimote Projects => Project Videos => Other Projects => Topic started by: benpaddlejones on January 11, 2009, 01:58:00 AM

Title: Wiimote Physics
Post by: benpaddlejones on January 11, 2009, 01:58:00 AM
Wiimote Friends

This is a colelction of videos that show the Wiimote interfacing with a range of physics applications.

[youtube]fVBkQR7MCAU[/youtube]
This video shows the process of making a basic physics simulation in SourceBinder. In the simulation, 60 spheres are bouncing on a plane. The plane's rotation is driven by the pitch and roll values of a wiimote. The physic simulation is done with the great WOW phisics engine, for the 3d rendering we used Papervision3D primitves and the Wiimote handling is done with WiiFlash.

[youtube]yl9rmoj_kNE[/youtube]
Interactive Whiteboards Using the Wiimote and SketchUp
Just a test using Sketchup and Wiimote The most fun part is play with SketchyPhysics.

[youtube]BsrWmT7bnM8[/youtube]
wiiphysics 2

[youtube]qV4BL4H5djM[/youtube]
wiiphysics 6

benpaddlejones :)
Title: Re: Wiimote Physics
Post by: Wiweeyum on January 12, 2009, 07:07:29 AM
I really like the first video. Being able to control the computer environment with something more natural than a mouse is just awesome.