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Messages - Grunk

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1
General Hardware Talk / Re: Rapid X, Y, Z detection?
« on: August 27, 2008, 08:14:58 AM »
You wouldn't be able to tell if the person was doing a handstand or not.

2
Wiimote Desktop VR/Head Tracking / Re: headtracking dilema
« on: August 22, 2008, 11:19:29 AM »
Okay,

 Cheers for the reply, I'll wait till my dongle arrives, then give it another bash.

 I'm not in the mood to start learning C# just now (which seems to be C++ but with the +s closer together and slightly offset).
 
 On that topic, which is the preferred IDE for C#? I have access to the university's resources, so I can pretty much use whichever ones they have, or request other ones.

3
Wiimote Desktop VR/Head Tracking / Re: headtracking dilema
« on: August 22, 2008, 09:40:45 AM »
When I try to open the headtracking app I get the following message...

 "Wiimote FishtankVR has encountered a problem and needs to close. We are sorry for the inconvenience"

 A few more details might be handy.

 BTW I don't have a wiimote connected yet, I am waiting for a bluetooth dongle, but I thought the program might do something else in the mean time?

4
General Hardware Talk / Re: Rapid X, Y, Z detection?
« on: August 22, 2008, 09:32:48 AM »
...my GPS also displays meters above sea level (altitude)

//UndCon

 If you'd like to take a GPS reading at around 40,000 Km above sea level you'll get my point.

5
General Hardware Talk / Re: Rapid X, Y, Z detection?
« on: August 22, 2008, 07:16:02 AM »
You need at least three points of reference that aren't co-linear, i.e. they form a triangle not a line. From this you can work out a position in 3D space.

 Although for each reading of the three reference points there are actually 2 resulting possible 3D positions, one of them can be excluded by using common sense. For instance GPS satellites assume you are on the ground and not floating in space.

6
Say Hi! / Hello from Britain
« on: August 22, 2008, 07:11:20 AM »
Hello,

 That stuff on the wii mote project site is excellent, the kind of things I went into electronics for, so I thought I'd join the group and see if I could have a play around.

 G

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