Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - akshaysc

Pages: 1 2
1
General Software Talk / Re: Compatibility in Windows 7
« on: November 12, 2009, 02:49:02 AM »
Awesome, thanks for the input!
I guess I will go ahead and upgrade pretty soon then.

2
General Software Talk / Re: Compatibility in Windows 7
« on: November 07, 2009, 04:31:56 AM »
I am not running anyone else's software. I have just created a small program that stores acceleration values.
My question mostly was that would the Bluetooth dongles and Wiiimote compatibility still exist in W7.
Thanks a lot dice!

3
General Software Talk / Compatibility in Windows 7
« on: November 06, 2009, 02:31:10 AM »
Hey Everyone,
I am thinking of upgrading to Windows 7 but I wanted to see if you guys have had any problems with the upgrade - in terms of the Wiimotes not functioning.
Do you recommend upgrading or is it a good idea to stay with Vista?

-Akshay

4
Yo ezio, if you need help, I can definitely help you out.
But I am sorry, I cannot donate. I am a cash strapped college kid and UC schools just passed a 32% tuition increase, so I dont know how I am going to pay for college.
But if you have any idea on how to do Yaw with the WiiMP, I would love to hear about it!

5
Is there any way to measure the yaw using the x,y,z acceleration data? I haven't had much success with it

6
I am not exactly sure I get your question (I have been up for a good 30 hours :( ) but what kind of raw data are you for? If it is something like just three dimensional accelerations then I am sure I can hook you up with the code.
Just let me know.

8
Hey Ezio,
What trig equations do you use to compute the pitch and the roll? I have some but I think they are wrong.
THis is roll : ((180 / Math.PI) * Math.Acos(double.Parse(ws.AccelState.X.ToString()))));
This is pitch : (int)((180 / Math.PI) * Math.Asin(double.Parse(ws.AccelState.Y.ToString()))));

Your's seems right to me.

9
Wiimote accelerometer & motions detecting projects / Re: I NEED HELP
« on: July 20, 2009, 07:06:29 PM »
Hey marvin, did you ever figure out how to measure yaw?

-Akshay

10
Oh ok. Do you know of any other program that can measure pitch and roll for multiple remotes? (2)
Thanks!

-Akshay.

11
Hey whats up dude, this is a really cool app that you have created.
Is there dual Wiimote support for it?

-Akshay

12
Wiimote Finger Tracking / Re: Wii Multipoint Grid
« on: July 13, 2009, 12:41:56 AM »
Hey guys, I dont know if your connectivity problem is solved, but I had the same issue and this is how I fixed it. Worked really well!

http://www.wiimoteproject.com/bluetooth-and-connectivity-help-center/i-cant-get-my-*insert-johnnys-app-name-here*-to-connect-help!/

13
I installed Bluesoleil and now my computer can't even act as a bluetooth device. It also connect my Wiimote as a HID device :(

14
Oh I did not know that. I will try it out asap. Thanks so much for that!

-AKshay

15
Hey guys, I tried connecting my Wiimote to my computer and after i while I got it connected. I even ran the Wiimote test app that is included with Johnny's source code. All of it works perfectly. However, when I tried running the Multipoint grid, it keeps saying that it cannot find any Wiimotes.
I checked my bluetooth and it is showing the connection and I ran the test app too. So I dont really know what to do. I would really appreciate any help here.
thanks a lot guys.

-Akshay

Pages: 1 2