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Topics - Earlack

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Wiimote Desktop VR/Head Tracking / Integration of this cool idea
« on: January 13, 2008, 04:28:56 AM »
Hi guys !

Yesterday, I was thinking this project was so cool to stay just a demo. Two ideas came in my mind, so...

1/The "main problem" is how to integrate this into games or others programs. Maybe some of you already found this, but anyway, in case of, check ; it's no more than just a commercial version of what Johnny did... BUT with a software that enable easy calibration, and wich allow the system to work with some games.
So maybe it's possible to use the software with it ? (Don't know if we can buy it separately, tough) Recreating a software like this looks hard.

2/If I talk about GlovePIE, I suppose everyone here knows what it is (at least Windows users ;) ) ; I'm not a programmer, but the possiblities looks a little more restrictive than DirectX SDK. But, I was wondering ; is there a way (at least, is it possible) to port some of Johnny's programs into GlovePIE language ?
What's the point ? Well, It's easier to modify, I think, but mainly, it's easier to work on others apps with... Depends how the scripts are done.

Voila, that's all. Hope my english sounds good :D

Cheers from France !

Pages: 1