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Topics - Alrecenk

Pages: 1
1
Comments and Feedback / 500 error
« on: January 16, 2008, 06:35:14 AM »
I saw where you mentioned this in the shoutbox, but I didn't see a thread for it so I'll go ahead and post it. I just got the 500 error attempting to go to this link:
http://www.wiimoteproject.com/wiimote-whiteboard/marriage-of-this-project-idea-with-t103.0.html#new
and shortly after that I got it refreshing the main page.

2
Comments and Feedback / Page Link Broken
« on: January 13, 2008, 02:20:01 PM »
In the "say hi" forum clicking the two to go to the second page of posts takes you back to the first page. That's the only board with 2 pages at the moment, so I can't say if it would do it in other sections.

3
Say Hi! / Yo
« on: January 10, 2008, 12:18:28 AM »
Hi, I'm a compsci-math major who loves nothing more then putting fancy formulas behind new toys.  I don't have a whole lot to say at the moment, but I should have more as soon as I've found out which of my ideas are ridiculous and which ones might actually work.

4
Wiimote Interactive Whiteboard / Source Code Doesn't Run in Debug Mode
« on: January 10, 2008, 12:04:20 AM »
I downloaded the C# source code from this board, and when I attempt to run the program in debug mode I get this error:

A call to PInvoke function 'WiimoteWhiteboard!WiimoteWhiteboard.Form1::mouse_event' has unbalanced the stack. This is likely because the managed PInvoke signature does not match the unmanaged target signature. Check that the calling convention and parameters of the PInvoke signature match the target unmanaged signature.

on this line:

mouse_event(MOUSEEVENTF_LEFTDOWN, 0, 0, 0, 0);

the first time I attempt to click with the ir pen when calibrating.

and if I uncheck the cursor option, and try it I get:

cross-thread operation not valid: Control 'CalibrationForm' accessed from a thread other than the thread it was created on.

on this line:

base.Dispose(disposing);

immediately after the last calibration point. I'm using visual c# 2005 express edition on a windows xp home machine. I can run the precompiled application, and my wiimote connects fine etc. Is there a certain configuration I need to be compiling in to get this to work or any additional files I need? I haven't put very much time into researching this problem, so it may be trivial to fix, but I figured it was worth posting anyways for anyone who might be as surprised as I was when the original source did not compile. Any help would be appreciated.

Pages: 1