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Messages - MikkelJans

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Project Ideas / Re: Motion capture.
« on: January 31, 2008, 04:22:45 AM »
Yes, 4 patterns would definitely be more precise, but it's also alot harder to program.
But it might be necessary.. In the tests I've done so far, the wiimote lacks behind when I record at a speed more then 24 frames per second in Maya.

I'll just need to do some more tests, when i get the time to it.

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Project Ideas / Re: Motion capture.
« on: January 29, 2008, 03:33:20 AM »
I'm very interrested in creating low-cost motion-capture too.
It should be possible.. The biggest problem is that the wii can only sense 4 dots. But that could be solved by having the light-sources blink fast, one at a time, so the wii's only has to record 1 light-source at a time.
It would only require about 2-4 wii-controllers, maybe the double if you wan't to capture a larger area.

Right now, i'm trying to connect my wii to Maya (A high-end 3D-Software), here's the result so far:
http://www.youtube.com/watch?v=ietyAUD_JQg

I'm using Python with pyBluez on Suse 10.3

I only have 1 wii, so it's still not 3d.. But it'll just be a matter of comparing 2 or 3 wii's data into a 3d-point.


http://www.km-animation.dk
http://www.mikkeljans.dk

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