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Messages - Grimface

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Wiimote Interactive Whiteboard / Re: Mac Source Code Request
« on: January 20, 2008, 01:23:35 PM »
I second this. I'm a VB.NET/C# programmer by day, but I do a bit of Cocoa in my spare time. I'd love to see a Cocoa or Carbon version of either the Whiteboard (or indeed the VR project) and will do what I can to help.

Thanks for the reply. Commenting those lines out worked a treat!

I'm getting this error when I try and run the DesktopVR program. I've tried running the compiled program as downloaded, and also running it in Visual Studio, but get the same error in both. It seems that it can find the Wiimote, but not read from it.

I can run the simple Wiimote test program with no errors (again, in Visual Studio), so am a bit puzzled as to what's wrong.

For reference, I'm using a MacBook Pro, with Windows XP (Sp2). DirectX SDK (april 2007) and Visual C# 2008 Express. I've done some C# before, but figured it was worth asking if anyone else had experienced and overcome this problem, before spending possibly hours trying to debug it.

Thanks in advance for any help,

Jeremy (Grimface)

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