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Wiimote accelerometer & motions detecting projects / Accelerometer Calculations
« on: April 15, 2008, 10:41:59 AM »
Using just the accelerometer data (no IR) is it possible to calculate the angle the Wiimote is being held at while swinging it? I have found various trig calculations on the net but they all seem to break down when the wiimote is in motion. I am trying to determine the release angle of a simulated disc throw so that I can plug the angle and force values into my calculations for how far the disc should travel. Maybe there is a better way to do this (without using IR tracking)?