Author Topic: Programming thrust.  (Read 3615 times)

Offline maron1111

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on: September 04, 2009, 10:07:41 AM
I really apologize first if this question has already been adressed in other posts (I couldn't find posts directly relating to it) and second for what I'm sure is such a nube question.  I am designing a PC game where the wii controller is used as a shovel, and the force of the thrust determines the score for that shovelfull.  Does anybody know how to program thrust for the controller?  Please help.  Thanks.
« Last Edit: September 04, 2009, 02:15:45 PM by maron1111 »



Offline KE7JLM

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Reply #1 on: September 04, 2009, 10:47:19 AM
I'm no pro but I all you'll have to do is look for the acceleration in that axis.

More accel. = more "trust"



Offline maron1111

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Reply #2 on: September 04, 2009, 01:01:05 PM
All of the .PIE files I could find for GlovePIE didn't seem to have that capability.  Does anybody know of a configuration which could be used as a shovel emmulator, or how I would write one in GlovePIE?  (I'm not a programmer, and have a very limited knowledge of programming.)  Thanks