Author Topic: 3d model visualization  (Read 13900 times)

Offline JoaoLoureiro

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on: March 18, 2008, 08:11:04 PM
Hi all!!

First of all i want to say thanks to Johnny Lee and all of those who contributed to the DesktopVR project.

(I must say it's quite late in my country as i write this so any mistakes...sorry I'm sleepy)

Anyway what I wanted to do is to make an application that instead of showing images in a perspective way it would show my 3D models

I want something simple like this one but in which i put a 3d model of some sort instead of a molecule
I want to be able to visualize models so that i could do something like a spaceship in blender or 3DS Max and then put it in here or maybe even be able to some sort of VR environment?

I want to be able to do this with a Wiimote thou... think thats possible?

thanks a lot!!!

waiting for your answers....



Offline UndCon

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Reply #1 on: March 19, 2008, 01:05:21 AM
Hello!

You can do this with the help of Papervision

check out this page
http://www.madvertices.com/search/label/Papervision%203D
(Desktop VR from Flash - Wiimote project #3)

fire up 3dstudioMax
export your model into the .DAE format
(use plugin if its not available in your version)

Use the .DAE in Papervision
Implement the code for Wiimote (with WiiFlash)

look at your model in 3d and move around...





Offline Huckleberry

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Reply #2 on: June 08, 2008, 09:43:26 AM
I've put together a version that does this with a ".x" file.  The aim was to use the WiiVR as a headtracking project for an introductory university class where students do a little electronics, modeling and programming.  The changes are quite easy to implement and can be found on any of the direct3d in C# tutorial sites.  The only problems that you may find is the positioning of the model in the 3d space.  Once the course has finished running I may be able to put the code up online.



Offline tillydevine

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Reply #3 on: June 08, 2008, 09:30:37 PM
PLEASE PLEASE DO!!



Offline rac0701

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Reply #4 on: October 05, 2008, 06:24:15 PM
I'm trying (with 3 friends really X] )to make a program that reads the .obj object info to be presented in the screen and visualized with Johnny's app. We'll tell to u when we have this app running.

RaC



Offline rac0701

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Reply #5 on: November 20, 2008, 07:29:20 PM
I tell you that now we have a demo version about this visualization with Johnny's idea of OBJ models, and we can put these different objects in the scene. We have a few bugs but we will post a video about our app in YouTube soon !!

Bye



Offline psy-fly

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Reply #6 on: December 23, 2009, 06:54:23 PM
hey guys ..
im doin a project (desktop vr)and i m trying to find a way or get some help regarding having an rendered object file in johnny's softwaree...plzzz plzzzplzzz
plzzz helppp meeeee
regards



Offline gabarise

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Reply #7 on: April 18, 2011, 08:26:41 AM
Hello!

You can do this with the help of Papervision

check out this page
http://www.madvertices.com/search/label/Papervision%203D
(Desktop VR from Flash - Wiimote project #3)

fire up 3dstudioMax
export your model into the .DAE format
(use plugin if its not available in your version)

Use the .DAE in Papervision
Implement the code for Wiimote (with WiiFlash)

look at your model in 3d and move around...



www.madvertices.com doesn't exist anymore and it would help if I knew what was on this website. Was it a demonstration or a download? Because I'm looking for any way to display 3d objects for headtracking. I've looked around the forums but the only promising people I've found never posted anything ever again. For instance, this guy never ever answered me http://www.wiimoteproject.com/wiimote-desktopvr/desktopvr-in-flash-and-papervision3d/ and nobody seems to release his/her source code and how-tos.



Offline gabarise

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Reply #8 on: April 22, 2011, 07:55:43 PM
Here's something I found.
http://msdn.microsoft.com/en-us/library/ms920767.aspx
Is it what you used?
How can it be used properly with WiiDesktopVR, if it can?