Author Topic: Unable to launch the DesktopVR program  (Read 50325 times)

Offline jon

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Reply #15 on: February 23, 2008, 03:31:24 AM
I had this error when I first tried.  The exception shown says that it can't find directx runtime, which is because DirectX was not installed- I installed directx 9 runtime and all was fine.



Offline yang

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Reply #16 on: May 03, 2008, 11:49:05 PM
had this problem too initally, running on a MX 4400 card.

later on (just for this project), i got a 8400 GS card and it worked fine.

just a lead for those who are troubleshooting, that: it might be the graphics card not having support for DirectX 9



Offline Bumgloves

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Reply #17 on: June 05, 2008, 07:51:31 PM
I get a long huge error that says something at the end about "JIT debugging" and turning it on, but can't figure out how. Anyone else get this? Any help?



Offline brian76

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Reply #18 on: June 25, 2008, 11:08:21 AM
Hi All,
I've been trying for 2 days to get Desktop VR programme to run but I've had no luck. I'm running
a Winxp Professional x64 edition sp 2 with the latest versions of direct x.  I have bluetooth connecting with the wiiremote and have configured the config.dat file to my monitors height.
I noticed on Leganza site    http://www.leganza.it/dblog/articolo.asp?articolo=47  -
 that he had made an emendment for x86 versions by deleting the code partaining to the system spec.  When i deleted it, It gave me an error saying the programme was designed for another system type.

I'm not a programmer in any way and am very lost with this.
Can anyone with a similar spec machine help,  Please???

Bria



Offline jamesKL

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Reply #19 on: September 22, 2008, 12:58:44 AM
I gt the cannot read wiimote error, but i try using the whiteboard is fine onli desktopVR and finger tracking program gives me this error.

Is it the problem with the bluetooth or wat?

nid help thx

James



Offline Mati

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Reply #20 on: October 26, 2008, 05:39:36 AM
Hi

Maybe this will help somebody:

I've managed to resolve problem with launching DesktopVR program yesterday, after all day long fight.
I'm using Windows Vista Business on Macbook + USB Bluetooth Dongle (because built-in Bluetooth did't work).
When I connected MacBook to TV, and right click file wiidesktopvr.exe and changed in properties of file "disable visual themes" everything started to work fine.

Regards
MW

 



Offline rafffel

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Reply #21 on: January 06, 2009, 05:12:49 PM
Thanks it help me  i am on vista and i right click on application and check "disable visual themes" and after it's working great thanks ^^



Offline wiibrown

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Reply #22 on: February 13, 2009, 03:19:56 PM
If you're interested, I recompiled DesktopVR for Windows XP (32-bit).  You can find the post at http://www.wiimoteproject.com/wiimote-desktopvr/several-fixes-combined-into-one/.



Offline Karma

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Reply #23 on: February 17, 2009, 03:21:42 AM
I've registered to share my solution.

I have two computers, and have tried ALL of the following in both, with SAME experience.
Running Windows XP SP2, .NET 2.0 already installed, I tryed with no success:
- installing DirectX Nov 2007 (it helped but not resolved)
- deleting config.dat
- activating second display
- resizing 800x600

I could finally run it, simply... not running it!
I mean, instead of the file WiiDesktopVR.exe (208KB) placed in the main folder, I ran bin\Release\WiiDesktopVR.exe (184KB), and it worked fine (in both different computers)!!



Offline amelsfort

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Reply #24 on: August 06, 2009, 05:15:16 PM
I've tried some different versions, installed the latest version of DirectX, but the program still crashes.
I'm running Windows 7 x64. Could that be the problem? Anyone else running Windows 7?



Offline greenstar

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Reply #25 on: January 27, 2010, 12:39:42 AM
In Win 7 the original keeps breaking on me, but the WiiDesktopVR.fixes1 version is working alright.



Offline wwwjensweb

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Reply #26 on: March 21, 2010, 10:53:02 AM
hi guys.

i'm also unable to run the DesktopVR program. I'm working on Windows 7 x64.
i already tried several solutions, but nothing worked for me.
-updated DirectX to the latest version
-installed .NET 4.0
- tried the two reagular versions, the compilation from wiibrown and the one from leganza (http://www.leganza.it/wiidesktopvr-wiimotelib-1-2-1-visual-c-2008-express-x64-env-works-also-for-x86/  ).

nothing worked for me, but whiteboard worked fine on the first try.

the most success i had with leganza-version, but not with the normal .exe but with  /bin/release/wiidesktopvr.exe.
there i got at least a black window instead of nothing happening.

the programm knows if a wii mote is connected or not (because i get an error if non is connectet), but the window that opens is empty and i cant interact with it in any way (even the mouse cursor vanishs). i get the following error message: (it's german, but i think you can understand without speaking german)

Informationen über das Aufrufen von JIT-Debuggen
anstelle dieses Dialogfelds finden Sie am Ende dieser Meldung.

************** Ausnahmetext **************
Fehler in der Anwendung.
-2005530516 (D3DERR_INVALIDCALL)
   bei Microsoft.DirectX.Direct3D.Device.Reset(PresentParameters[] presentationParameters)
   bei Microsoft.DirectX.Direct3D.Device.OnParentResized(Object sender, EventArgs e)
   bei System.Windows.Forms.Control.OnSizeChanged(EventArgs e)
   bei System.Windows.Forms.Control.UpdateBounds(Int32 x, Int32 y, Int32 width, Int32 height, Int32 clientWidth, Int32 clientHeight)
   bei System.Windows.Forms.Control.UpdateBounds()
   bei System.Windows.Forms.Control.WmWindowPosChanged(Message& m)
   bei System.Windows.Forms.Control.WndProc(Message& m)
   bei System.Windows.Forms.ScrollableControl.WndProc(Message& m)
   bei System.Windows.Forms.ContainerControl.WndProc(Message& m)
   bei System.Windows.Forms.Form.WmWindowPosChanged(Message& m)
   bei System.Windows.Forms.Form.WndProc(Message& m)
   bei System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   bei System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   bei System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Geladene Assemblys **************
mscorlib
    Assembly-Version: 2.0.0.0.
    Win32-Version: 2.0.50727.4927 (NetFXspW7.050727-4900).
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll.
----------------------------------------
WiiDesktopVR
    Assembly-Version: 1.0.0.0.
    Win32-Version: 1.0.0.0.
    CodeBase: file:///C:/Users/Chief/Desktop/DSi/WiiDesktopVR/bin/Release/WiiDesktopVR.exe.
----------------------------------------
System.Windows.Forms
    Assembly-Version: 2.0.0.0.
    Win32-Version: 2.0.50727.4927 (NetFXspW7.050727-4900).
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll.
----------------------------------------
System
    Assembly-Version: 2.0.0.0.
    Win32-Version: 2.0.50727.4927 (NetFXspW7.050727-4900).
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll.
----------------------------------------
System.Drawing
    Assembly-Version: 2.0.0.0.
    Win32-Version: 2.0.50727.4927 (NetFXspW7.050727-4900).
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll.
----------------------------------------
Microsoft.DirectX
    Assembly-Version: 1.0.2902.0.
    Win32-Version: 5.04.00.2904.
    CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll.
----------------------------------------
Microsoft.DirectX.Direct3D
    Assembly-Version: 1.0.2902.0.
    Win32-Version: 9.05.132.0000.
    CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll.
----------------------------------------
Microsoft.DirectX.Direct3DX
    Assembly-Version: 1.0.2911.0.
    Win32-Version: 9.12.589.0000.
    CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX.Direct3DX/1.0.2911.0__31bf3856ad364e35/Microsoft.DirectX.Direct3DX.dll.
----------------------------------------
mscorlib.resources
    Assembly-Version: 2.0.0.0.
    Win32-Version: 2.0.50727.4927 (NetFXspW7.050727-4900).
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll.
----------------------------------------
System.Windows.Forms.resources
    Assembly-Version: 2.0.0.0.
    Win32-Version: 2.0.50727.4927 (NetFXspW7.050727-4900).
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_de_b77a5c561934e089/System.Windows.Forms.resources.dll.
----------------------------------------

************** JIT-Debuggen **************
Um das JIT-Debuggen (Just-In-Time) zu aktivieren, muss in der
Konfigurationsdatei der Anwendung oder des Computers
(machine.config) der jitDebugging-Wert im Abschnitt system.windows.forms festgelegt werden.
Die Anwendung muss mit aktiviertem Debuggen kompiliert werden.

Zum Beispiel:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

Wenn das JIT-Debuggen aktiviert ist, werden alle nicht behandelten
Ausnahmen an den JIT-Debugger gesendet, der auf dem
Computer registriert ist, und nicht in diesem Dialogfeld behandelt.




i would really be glad if someone could help me:)

(sorry for my bad english, tried my best ;D)

Jens
« Last Edit: March 24, 2010, 06:57:46 AM by wwwjensweb »



Offline kamimatsu

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Reply #27 on: September 16, 2010, 08:10:03 PM
Hi. I'm just getting the Fishtank error. I have tried everything in this thread. Everything either didn't work or did an error 404.



Offline pez

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Reply #28 on: October 21, 2010, 08:59:29 AM
Hi please someone help me with this!

I've downloaded the several fixes combined folder.
My buit-in dell bluetooth has the wiimote connected and it works with SmoothBoard
BUT I still get the 'Wiimote FishtankVR has stopped working' message come up as soon as I try to open wiidesktopvr!

Im using windows 7 and a 64bit operating system.

Someone please HEEEELLLPPP!!!!