Wiimote Project

Wiimote Projects => Wiimote Desktop VR/Head Tracking => Topic started by: ZaPPZion on January 17, 2008, 01:30:06 AM

Title: Vista & Desktop VR *solution*
Post by: ZaPPZion on January 17, 2008, 01:30:06 AM
Hi,

I found this info at the boards, and thought it should be easier to find, so that's why i made this thread.
I noticed that there's a directX error when you launch the desktop vr program with Vista. I came accross this solution:
Turn off the visual themes in the compatibility tab (as in the screenshot), that fixes the problem.

(http://img150.imageshack.us/img150/8506/vistaanddesktopvrkv7.jpg)

Greetings,
Bart
Title: Re: Vista & Desktop VR *solution*
Post by: nasr on February 12, 2008, 03:29:27 AM
Old'ish thread, about a month, but I wanted to post thanking you. Thank you to the people who found this fix and thank you Zappzion for posting it in the support area. I've been having headaches trying to get things to work for awhile, and this fixed it. Thank you! :D
Title: Re: Vista & Desktop VR *solution*
Post by: ZaPPZion on February 12, 2008, 05:12:13 AM
no problem:) it's kindof my duty as a guru isnt it? :P
Title: Re: Vista & Desktop VR *solution*
Post by: tj on March 26, 2008, 10:01:17 AM
I still get the error in vista....  :(
Any other solutions...?

 :D

EDIT: After a restart, it now works perfectly thanks!
Title: Re: Vista & Desktop VR *solution*
Post by: votemike on June 16, 2008, 05:53:28 AM
Yes, this solved days of missery!
Title: Re: Vista & Desktop VR *solution*
Post by: Skinburn on July 01, 2008, 09:56:34 PM
You are awesome!!!!
Title: Re: Vista & Desktop VR *solution*
Post by: apo on January 25, 2010, 12:31:10 PM
Thank you so much!!!
Title: Re: Vista & Desktop VR *solution*
Post by: Trunone on June 04, 2010, 11:37:09 PM
Thanks. I solve the problem by this method, too.

But this address the symptoms, not the cause.

I'm a rookie of DirectX develop, so I spend few hours to find bug.

The program always stop at this line:

device.Clear(ClearFlags.Target | ClearFlags.ZBuffer, System.Drawing.Color.Black, 1.0f, 0);

Or all objects about "device". And cause errors:

A first chance exception of type 'Microsoft.DirectX.Direct3D.InvalidDataException' occurred in Microsoft.DirectX.Direct3DX.dll
A first chance exception of type 'Microsoft.DirectX.Direct3D.InvalidCallException' occurred in Microsoft.DirectX.Direct3D.dll


So anyone can solve it?