Wiimote Project

Wiimote Projects => Wiimote Desktop VR/Head Tracking => Topic started by: gabarise on December 20, 2010, 09:33:09 AM

Title: What are the possibilities that can be explored?
Post by: gabarise on December 20, 2010, 09:33:09 AM
I chose to use the Wiimote Desktop VR/Head Tracking concept for my high school's last year personal project and I need to know what are the possibilities for something interesting I could present. I have roughly 3 months to do it. And just doing the basic idea of Headtracking is not original enough for teachers to be somehow personal. I don't have any problem if it implies learning any programming language.
Thanks for any reply!
Title: Re: What are the possibilities that can be explored?
Post by: boonjin on December 20, 2010, 05:47:52 PM
Maybe you can give some target areas for the project as the possibilities are limitless. :)

Regards,
Boon Jin
Title: Re: What are the possibilities that can be explored?
Post by: gabarise on March 06, 2011, 03:35:23 PM
Well I'm supposed to present it in class and to all students during lunchtime. I would let other people try it and maybe do the same thing JCL does with his camera. So the basic idea is to eventually do this concept ( make sure it work with my computer and calibration stuff) and to, I don't know, add another layer of interactivity (I know headtracking is already a lot of interactivity, but that would be plagiarism to only use the desktopVR program).

My first idea is to make a 3d scene, something some people on this forum thought of but doesn't seem that much discussed ( or please point me to the thread I missed). And I think it would be interesting to do something interactive.
Sorry for replying back so late.