Author Topic: Newb questions..  (Read 12404 times)

Offline flyte

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on: February 13, 2008, 04:39:16 PM
Sorry if these are dumb questions, but I just want to make sure...

a) can any application take advantage of the wiimote capability (i.e: must an application be written specifically to handle input from the Wiimote library, or does Windows just interpret it as a replacement for the mouse)?

b) Only custom written applications can take advantage of the multi-touch capabilities, right? Window standard event processing won't tell an application that there has been 2 mouse clicks / interactions..

thanks



Offline flyte

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Reply #1 on: February 13, 2008, 04:43:02 PM
well just by reading more threads, I suspect that for question a), that any application can indeed take advantage of wiimote input. Some people are talking about getting it to work with MS paint and PowerPoint..




Offline vadali

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Reply #2 on: February 13, 2008, 07:16:50 PM
Hi man,
yes, thats true, as a mouse input (ie single point and click), most likely any application could use it. about the multitouch, this will require some adapting to do, and likely that over time, and with the growing of this interface's application and availability, we will see more and more of it appearing!

Vadali



Offline flyte

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Reply #3 on: February 14, 2008, 12:13:15 AM
thanks for the reply.

For the multi-touch - a stanard windows applicaion cannot take advantage of it, correct? I'e,,: a win32, .NET application won't know about the multi-point interaction. I take it that only a custom app in directX or openGL would know about the multple interaction points.

ANyone know about WPF?



Offline slntdan

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Reply #4 on: February 14, 2008, 07:17:17 PM
I had the same question (a), so I'm glad you asked and answered it.  Thanks!



Offline atomriot

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Reply #5 on: February 15, 2008, 10:05:56 AM
you can adapt any app you make to take input from the wiimote using the wiilib so you could have a game like duck hunt or something and the trigger fires the gun if your using a wiimote.

the wiimote does not have a standard driver for windows that just automatically makes it a mouse, or at least not that i know of.

as far as windows events and say, 2 mouse pointers, good luck. that would require much effort to get to be clean. you would have to make a custom interface (shell) and do all the mouse differentiation on the back end in code to interpret how you want those multiple points handled if you were using it as a mouse. in your own app however, thats much easier since thats all your control and your not fighting with a windows core api.

as far as wpf, there is a project maestro that is a Microsoft Surface remake using wpf and the wiimote to do all the multipoint stuff Surface does so it is entirely possible.

Details, details. Things to do. Things to get done. Don't bother me with details, just tell me when they're done.
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James Lionel Price



Offline flyte

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Reply #6 on: February 15, 2008, 01:50:28 PM
you can adapt any app you make to take input from the wiimote using the wiilib so you could have a game like duck hunt or something and the trigger fires the gun if your using a wiimote.

the wiimote does not have a standard driver for windows that just automatically makes it a mouse, or at least not that i know of.

OK, but in some of the videos we see MS Paint or PowerPoint. How were these apps modified to take input from the wiilib?



Offline atomriot

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Reply #7 on: February 15, 2008, 02:11:47 PM
in those videos it was mostly the white board app. basically it takes in from the wiimote through the wiilib the coordinates of the blobs in respect to the wiimote camera resolution, then it turns (warps) those into screen coordinates and uses a call from the user32.dll to move the mouse cursor.

you could do that in any application, but it is currently already done in the whiteboard app

Details, details. Things to do. Things to get done. Don't bother me with details, just tell me when they're done.
--
James Lionel Price



Offline flyte

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Reply #8 on: March 13, 2008, 01:25:16 PM
Another potentially newb question:

Is there any licensing, IP, or patent infringement issues here if some company decides to use this technology in a specific application? I see a license for the WiimoteLib but it doesn't appear to be restrictive.

Has anyone (Johnny?) patented the idea of "using IR based technology to provide interactive surfaces"?



Offline flyte

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Reply #9 on: April 17, 2008, 12:01:12 PM
Is there an IRC channel on this or any other wiimote project?



Offline Yozef

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Reply #10 on: April 17, 2008, 08:05:50 PM
I also would like to see if there's an IRC for this board. =D




Offline ZaPPZion

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Reply #11 on: April 18, 2008, 12:01:54 PM
There is no IRC channel for these boards (yet). I think it could be a good idea though.
I'm going to talk to the other moderators/admins to see what we can do;)



Offline dice

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Reply #12 on: April 24, 2008, 08:34:18 AM
IRC is cool and all but its kinda a hassle and we will not always be able to have a person in there all the time...

I have looked into adding a meebo room to the site so you can chat in there, and it has a log system so you can see old conversations.

I use meebo all the time and I am on it almost all day when I'm at work.
The Meebo room is http://www.meebo.com/room/wiimoteproject/ if you want to take a look, I have to check out a couple of mods for SMF to add this to the site.

Please let me know what you think!

Dice :) 



Offline UndCon

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Reply #13 on: April 24, 2008, 11:32:33 AM
I never managed to use IRC :)

Always failing at all settings...
« Last Edit: April 29, 2008, 08:02:39 AM by UndCon »



Offline flyte

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Reply #14 on: August 14, 2008, 11:22:27 AM
Another potentially newb question:

Is there any licensing, IP, or patent infringement issues here if some company decides to use this technology in a specific application? I see a license for the WiimoteLib but it doesn't appear to be restrictive.

Has anyone (Johnny?) patented the idea of "using IR based technology to provide interactive surfaces"?

Can anyone comment on this?